Meet Brisk, our cross-platform C++20 GUI framework with fresh approach to C++ GUI development Native performance, MVVM architecture, reactive capabilities, scalable, and accelerated GPU rendering

Version 1.2.0 has been released: real FFT, FFT plan caching, build times reduced

12 September 2016

New features and notable changes:

  • Real-to-complex and complex-to-real FFT
  • FFT plan caching
  • Cross-correlation and auto-correlation
  • Initial support for GCC and other compilers
  • Compile times have been reduced by 10 times in Debug mode
  • New function to partition expression for parallel execution
  • Faster implementations for many functions
  • Various small improvements and fixes

See on GitHub